Let me show you a sight that I see more often than you would think.
Now, for those who aren’t the sharpest on Maya, let me show you something as equally devastating.
I believe I may be having some difficulties with the size of the project that I’m working on; it’s rather large considering that a room and its entire furnishings with individual textures laid through out.
However, I think that I may have rooted the problem. Maya always seems to crash as I try to rename a texture in Hyper-shade.
You see, when I would go to rename a texture, the whole program would just crash and burn.
I do have a way around this problem, mind you.
Highlight an object wholly.
Create a basic material.
Rename the texture something suitable for the object. Colouring is optional, I only do it to distinguish from the other textures.
Place the UV texture map into the material.
Grab a pint in the Winchester and wait for all this to blow over.