Crack the code!


Programming jokes… I’ve lost the plot now, haven’t I?


Using Unity 2D, I have created a little demo for a spaceship game, somewhat similar to the game I created in Flash last year: Intergalactic Boink Boy.

To make this game, I had to create a big heap of code, so that the player could interact by moving the ship. As we all know, a game without interaction is just a boring movie.

RIP David Cage.



I have already came to the conclusion that I will not be a programmer in the future, I am clearly a visual artist. However, this world now yearns for versatility over functionality, so I’d best start learning a little bit of code just to fall back on.


Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s