Slowly, ever so glacially slow, Wicked Child is starting to turn into a game. Woah momma!
I have created a few assets of my own, in order to give my game a unique look.
Sorry to say this Ant, but my radio is much better. I adhered to the brown and yellow colour scheme in order to enrich the theme and setting of this game; a futuristic 1970s.
Nothing screams young person near quite like a vibrant crib. As you can see in the screenshot of the game, this crib lays on its side; implying that a child has escaped. Spooky right?